Get ready for space with this 5-circuit exercise workout, combining maths with PE.
A 10-question 'true or false' quiz about what happens to the human body in space.
Students will plan and draw a space dinner using the Eatwell food plate as a guide for choosing healthy options.
This activity supports Space Dinner (Activity 0.3 of the Pre-launch Chapter).
Design a spacesuit to keep yourself safe, either during mission launch or on a spacewalk.
This activity supports Design your Spacesuit, Activity 0.4 in the Pre-launch Chapter.
Follow Tim's schedule on launch day! Learn about time and duration while completing a comic strip!
This extension activity supports Time for Launch - Activity 1.1 in Chapter One.
With the help of astronaut Richard Garriott, describing how it feels to launch into space for the first time.
Understanding how the Soyuz capsule gets from launch to the ISS is a complex concept.
It's time to find out about fellow astronauts and research the countries who have been to the ISS.
Imagining they are astronauts, students will write a newspaper article about their first day in space.
This extension activity supports Breaking News: Activity 2.2 in Chapter Two.
Budding young coders and mathematicians will enjoy this challenging activity.
The ISS is an extremely complex structure and at first glance it can be intimidating.
This extension activity supports Your New Home: Activity 3.1 in Chapter Three.
Get to know your new home! Draw a diagram of the ISS and colour-code the different parts.
Inspire research, discovery and writing using Tim Peake's incredible images of Earth from space.
Explore the Solar System, learning about the weather and conditions on each one.
This extension activity supports The Solar System: Activity 3.4.
It's gardening time! Find out which foods are best to grow in space then design your garden.
This extension activity supports Activity 4.1: Space Gardening.
Water is scarce on board the ISS and an intricate recycling systems allows astronauts to reuse every drop.
This extension activity supports Make a Splash: Activity 4.2 in Chapter Four.
Curiosity makes a great scientist! Design, draw and label an experiment to answer a scientific question.
This extension activity supports Activity 4.3: Experimentally Yours.
Where are you in space history? Learn about key events on our space timeline.
After completing the Solar System activity students can create their own imaginary space habitat.
Humans need robots to do some of the jobs that are too difficult, or too dangerous, for astronauts.
Learn about the complicated and dangerous process of returning to Earth from the ISS.
You're on your way back to Earth but where will you land and how will you get home from there?
This extension activity supports The Journey Home: Activity 6.2 in Chapter Six.
Write a postcard to the astronauts on the ISS and let them know you've made it back to Earth safely.
This activity asks students to research Earth and Mars and draw them side-by-side, focusing on ‘signs of life’.
Student complete a space history timeline showing past, present and future missions to Mars.
An interactive and entertaining way to find out more about Mars, for students and teachers.
ESA Astronaut Tim Peake wants to know the benefits of your mission to Mars.
Can you find eight scientific words from Chapter 1? Don't forget to write them in your Space Glossary!
Help students to comprehend the huge distance from Earth to Mars and how orbits effect it.
What the skills, knowledge and experience might people need for a successful mission to Mars?
Students will learn about the essential (and non-essential) items astronauts take to space.
In this creative, hands-on activity students will design their own Mars rocket.
Can you find nine scientific words from Chapter 2? Add them to your Space Glossary!
Students create their own infographic (or visual interpretation) of Mars weather data.
Write and illustrate an article telling the world about an exciting discovery - water on Mars!
Study images of Olympus Mons from space, and create an interpretation of how it would look from the ground.
Design a Mars rover to explore the Martian surface and collect samples to send back to Earth.
Can you find nine scientific words from Chapter 3? Add them to your Space Glossary.
Complete the maze then code a set of instructions for your Mars Rover using the available commands.
Students practise their visual differentiation skills to crack the code.
This activity asks students to create a machine to get their rock samples back to an astronaut on Mars.
Designing an experiment to test a hypothesis is a fundamental part of scientific enquiry.
Can you find ten scientific words from Chapter 4? Add them to your Space Glossary.
Practice mapping and drawing skills and explore what makes a good city, society and community.
Create a biodome to house food and plant crops that can sustain your Mars population.
Research energy sources then, design your own sustainable energy source to power your city on Mars.
How will you deal with the lack of oxygen, extreme weather and severe radiation on Mars?
Can you find eight scientific words from Chapter 5? Add them to your Space Glossary.
How can you communicate the excitement of space tourism in one image?
Design your characters, plan your plot then a comic strip telling the story of life beyond Mars...
Turn the specialist Mars vocabulary you have learnt into a number one hit song!
Imagine what you could discover if you could see more of the Universe than ever before.
Plot the coordinates to reveal a star formation you can see with the naked eye.
Examine an ancient diagram of the Solar System to discover what we’ve learnt over time.
Travel back in time to learn the history of astronomy and the development of telescopes.
Create a fun quiz to test your friends’ knowledge about the history of space observation.
Design a demonstration to show that light travels in straight lines, reflects off things and casts shadows.
Use your engineering skills to make a colour wheel that turns the spectrum into white.
Experiment with prisms and light, devising a step-by-step guide on how to make a rainbow.
See yourself in a whole new light! Draw a portrait showing how you’d look in infrared.
Can you find eight scientific words from Chapter 2? Add them to your Visual Dictionary of Deep Space!
Complete the sums then follow the key to unveil the blueprint of your space telescope.
Solve this engineering challenge by designing a mirror that meets the guidelines in your brief.
Devise an experiment testing how to keep the infrared camera on your telescope super cool.
Design how to fold up your huge telescope, so it will fit into the rocket taking it to space.
Can you find eight scientific words from Chapter 3? Add them to your Visual Dictionary of Deep Space!
Programme your telescope with a series of commands to guide it to its final destination.
Decode an encrypted message to unlock your telescope’s deployment sequence.
Measure the angles your telescope will need to rotate to examine six objects in space.
Can you find eight scientific words from Chapter 4? Add them to your Visual Dictionary of Deep Space!
Analyse your telescope’s first infrared image to identify the new wonders you’ve discovered.
Examine the datasets to find out if your telescope has identified any planets that might support life.
Share your exciting discoveries with your fellow space experts by creating a scientific poster.
Can you find eight scientific words from Chapter 5? Add them to your Visual Dictionary of Deep Space!
Write and illustrate newspaper articles to tell the world everything you’ve discovered with Webb.
Create a visual dictionary using your scientific vocabulary, so everyone can understand your technical lingo.